j3d.deviceSampleTime 0 Input device sampling time. (Web hosting account) j3d.debug False

j3d.deviceSampleTime 0 Input device sampling time. j3d.debug False Switch on Java 3D debug output. Currently only used by the MasterController. Javax.media.j3d.compileStats None Output scenegraph compilation statistics Javax.media.j3d.compileVerbose None Output verbose message when compiling scenegraph 18.4 BehaviorScheduler The BehaviorScheduleris responsible for activating all the Behaviorsregistered with a VirtualUniverse. For active and activated Behaviors, the processStimulusmethod is called on the Behavior. The BehaviorSchedulerintegrates tightly with the BehaviorStructureclass, which maintains lists of all the Behaviorsthat have been created for a VirtualUniverseinstance. The BehaviorStructurealso contains much of the logic to determine when a Behaviorhas been activated, whether due to an AWT event, BehaviorID being posted, Boundsintersection, Sensorcondition, or a Transform3Dchange. 18.5 InputDeviceScheduler The InputDeviceSchedulermaintains lists of nonblocking and blocking Java 3D InputDevices. It calls pollAndProcessInputon each nonblocking InputDevice. 18.6 Renderer Name: J3D-Renderer-INSTANCE# A Rendererinstance is created for each screen device that is to be rendered into. The Rendererinstances are kept in a static Hashtablein the Screen3Dclass. The Renderercalls into the Canvas3Dinstances (second JThreadDataargument) that are available for rendering. If a device supports swapping, there may be multiple Canvas3Dsin the second argument. Rendereruses the first argument, which is one of the GraphicsContext3Drendering commands (see table 18.9). The Rendererextracts the messages from the RendererStructureand calls methods on the GraphicsContext3Das appropriate. The complex RendererdoWorkmethod implements the main Java 3D rendering loop. It sets up the projection matrices, handles stereoscopic rendering, and performs the main rendering loop; specifically, it: 1. Clears the background using the background fill color 2. Calls preRenderon the Canvas3D 322
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